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Double SeaTowers
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2 Decks. Easy (90%). Mostly Skill.  

Object
To move all the cards to the foundations.

Layout
·8 foundation piles (left and right) - build up in suit from Ace to King.  

·9 cells (top center) - storage location for one card. Only 1 card allowed in each cell. At the start of the game 1 card is dealt to the center 5 cells.  

·11 tableau piles (below foundations and cells) - build down in suit. Move groups of cards if they are in sequence down in suit and if there are enough free cells that the cards could be moved individually. Spaces can be filled by any card or legal group of cards. At the start of the game 9 cards are dealt face up to each pile.  
 
Options
AutoPlay

Notes
·Groups of cards in the tableau can only be moved as a group if there are a sufficient number of empty cells available to store the cards individually. The ability to move cards as a group is only a shortcut to moving the group one card at a time.  

Tips
·Try to keep as many cells empty as possible.  

History

Double SeaTowers is a 2 deck version of Sea Towers invented by Thomas Warfield.

Similar Games
Sea Towers
FreeCell
Baker's Game


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