Kings in the Corners
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1 Deck. Easy (80%). Mostly Luck.
To place all the Kings, Queens, and Jacks in their places.
Ace-9, 2-8, 3-7, 4-6, 5-5, Tens singly.
Play by moving the top card of the stock to an empty pile in the tableau. The object is the place the Kings in the piles marked for Kings in the corners, Queens in the piles marked for Queens, and Jacks in the piles marked for Jacks. Any card (except Kings, Queens, or Jacks) may be played to the other piles.
Two cards that add to 10 may be paired and removed from play (Tens are removed singly). Cards other than the King, Queen, or Jack may be placed in the edge piles, but you will need to remove them in a pair so that a King, Queen, or Jack can later be played there. Once a card has been placed, it cannot be moved except to create a pair that adds to 10 (Tens are removed by themselves).
Repeat the process. The game is won if the 12 Kings, Queens, and Jacks are all placed in their proper places. The game is lost if a King, Queen, or Jack appears and there is no proper place to put it, or if the tableau fills up and there are no pairs to remove.
Place Kings, Queens, and Jacks in their marked places when they appear (you cannot place them on any other pile) Fill the center first with lower cards, pairing out cards that add to 10 when possible. When the center is full, you will need to place lower cards on the spaces for Kings, Queens, and Jacks. Fill up places where there are the most other options available (for example, if there are 3 empty King spaces but only two empty Queen and Jack spaces, fill the King space first). Note that you will always be able to remove a 10 once the
tableau is filled.
Once the tableau is filled, try to pair off the blocking low cards as quickly as possible as if a King, Queen, or Jack is needed for that space and there are no other places to put them, you will lose. When all possible pairs have been removed, fill the tableau again and then remove pairs again.