2 Decks. Medium (90%). Mostly Skill.
To move all the cards to the .
|•||8 piles (across top) - build left 4 piles by ones, twos, threes or fours depending on the starting card of the pile.|
1: A 2 3 4 5 6 7 8 9 T J Q K
2: 2 4 6 8 T Q A 3 5 7 9 J K
3: 3 6 9 Q 2 5 8 J A 4 7 T K
4: 4 8 Q 3 7 J 2 6 T A 5 9 K
For the right 4 piles, drop entire 13 card sequences built in the on the the piles. These sequences are built down in suit by ones, twos, threes or fours, whichever is set by the pile of the same suit on the left 4 piles. If ♠'s are in the 2nd pile on the left and build by twos, for example, then a sequence of 13 ♠'s drop on the right must build down by twos.
|•||10 piles (below ) - build down in suit by ones, twos, threes or fours, wrapping as necessary. Any card of the same suit that is 4 ranks or less lower can be played. For example, on a 10 ♠ a 9,8,7, or 6 ♠ may be played. Groups of cards in sequence down in suit may be moved as a unit if they are built down by the same sequence as that suit is built up in the . For example, if ♥'s are in the 3rd pile and build by threes, then a group of ♥'s built down by threes can be moved as a unit, such as the Jack, 8, 5, 2, and Queen. Spaces are filled by any card or legal groups of cards. At the start of the game 8 cards are dealt to the first pile, 7 cards to the 2nd pile, and so on until 1 card is dealt to the 8th and 9th piles. The 10th pile is left empty. The top card of each pile is face up.|
|•|| (top left, face down) - deals 1 card to each pile by clicking.|
|•||Keep in mind at all times that you are not only trying to build on the left 4 , but also you must build 4 complete 13-card sequences in the . |
Numeration is a cross between Calculation and Rouge et Noir. It is similar to Abacus, a game in the program Absolute Yukon invented by Randy Rasa. Numeration was invented by Thomas Warfield.
Rouge et Noir