Rouge et Noir

Top  Previous  Next

2 Decks.  Hard (15%).  Mostly Skill.

 

Object

To move all the cards to the foundations.

 

Layout

8 foundation piles (across top) - build left 4 piles up in color from Ace to King (2 leftmost with red X's start with red Aces, next 2 in green with black Aces), drop entire 13 card sequences down by alternate color from the tableau on the right 4 piles (2 starting with red X's with red Kings, 2 rightmost in green with black Kings).

 

10 tableau piles (below foundations) - build down by alternate color.  Groups of cards in sequence down by alternate color may be moved as a unit.  Spaces are filled only by Kings or legal groups of cards headed by a King.  At the start of the game 8 cards are dealt to the first pile, 7 cards to the 2nd pile, and so on until 1 card is dealt to the 8th and 9th piles.  The 10th pile is left empty.  The top card of each pile is face up.

 

stock (top left, face down) - deals 1 card to each tableau pile by clicking.

 

Notes

The first 4 foundations are built up card by card as is normal, but the right 4 foundations are built in the tableau.  When an entire 13 card sequence from King to Ace is built, it can be dropped on the right 4 foundations.

 

There is no AutoPlay in this game, so all cards must be moved by dragging or right-clicking on the card.

 

Tips

Keep in mind at all times that you are not only trying to build on the left 4 foundations up in color, but also you must build 4 complete 13-card sequences down by alternate color, much like they are built in Spider.  Whether to move a card to the 4 left foundations or to keep it in the tableau for building one of the sequences is a choice you are faced with often.  Also, note that when a new row of cards is dealt from the stock, you are likely to have many cards buried.

 

History

Rouge et Noir was invented by Charles Jewell.

 

Similar Games

Diavolo

Lady Cadogan

Forty Devils

Rouge Forty

Numeration