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Seventeens
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1 Deck. Medium (30%). Mostly Luck.  

Object
To discard all the cards.

Layout
·13 tableau piles - the top card is available for play. Discard pairs of cards that have ranks that add to 17. Aces, Twos, and Threes are discarded as a set (A-2-3). Spaces are automatically filled from the stock in the center 3 piles, otherwise in the outer 10 piles spaces are not filled. To discard a set of cards, move each card to the reserve pile in the lower left. When a A-2-3 set is formed, or when pairs of cards of rank 4 or over add to 17, the cards are automatically discarded to the waste pile. As a shortcut, pairs of cards that add to 17 (4-K, 5-Q, 6-J, 7-10, 8-9) can be discarded by dropping one on the other. At the start of the game 3 cards are dealt face up to 10 piles, 1 card is dealt face up to the center 3 piles.  

·stock (face down, left) - fills spaces in the tableau.  

·waste (far right) - Where paired cards go out of play.  

·reserve (lower left) - where sets of cards are formed.  

Valid Discards
·A-2-3, 4-K, 5-Q, 6-J, 7-10, 8-9  

History

Seventeens was invented by Randy Rasa.

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