1 Deck. Medium (50%). Mostly Skill.
To move all the cards to the .
|•||4 piles (top right) - build from Ace to King.|
|•||4 (top left) - storage locations for cards. Only 1 card allowed in each .|
|•||8 piles (below and ) - on the left most 4 piles (called the Forty Thieves piles), build . Groups of cards can be moved as a unit. Fill spaces with Kings or groups of cards headed by a King. On the rightmost 4 piles (called the FreeCell piles), build . Move groups of cards if they are in sequence . Spaces can be filled by any card or legal group of cards. At the start of the game 6 cards are dealt face up to the Forty Thieves piles, 7 cards are dealt face up to the FreeCell piles.|
|•||The piles are divided into two parts: the Forty Thieves piles (left) and the FreeCell piles (right), divided by a line. The Forty Thieves piles are built while the FreeCell piles are built . Groups of cards may be moved from one pile to another, if they form a legal sequence in their current pile. For example, a sequence may be moved from the FreeCell piles to the Forty Thieves piles, since that is the legal sequence for the FreeCell piles. Also, any group of cards may be moved from the Forty Thieves piles to the FreeCell piles (assuming the head card of the group can be moved there). These kinds of groups transfers are called "shifts". Shifts of groups are allowed from FreeCell piles to Forty Thieves piles, while shifts of groups are allowed from Forty Thieves piles to FreeCell piles. Once a shift has been made from Forty Thieves piles to FreeCell piles, the cards in the groups cannot again be moved as a group unless they are of sequence .|
|•||Try to keep as many empty as possible.|
Shaula is a variation of the game Antares was invented by Thomas Warfield. It is named after the 2nd brightest star in the constellation Scorpius.
Demons and Thieves