Shaula

Shaula

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1 Deck. Medium (50%).  Mostly Skill.

 

Object

To move all the cards to the foundations.

 

Layout

4 foundation piles (top right) - build up in suit from Ace to King.

 

4 cells (top left) - storage locations for cards.  Only 1 card allowed in each cell.

 

8 tableau piles (below foundations and cells) - on the left most 4 piles (called the Forty Thieves piles), build down in suit.  Groups of cards down in suit can be moved as a unit.  Fill spaces with Kings or groups of cards headed by a King.  On the rightmost 4 piles (called the FreeCell piles), build down by alternate color.  Move groups of cards if they are in sequence down by alternate color.  Spaces can be filled by any card or legal group of cards.  At the start of the game 6 cards are dealt face up to the Forty Thieves piles, 7 cards are dealt face up to the FreeCell piles.

 

Options

AutoPlay

 

Notes

The tableau piles are divided into two parts: the Forty Thieves piles (left) and the FreeCell piles (right), divided by a line.  The Forty Thieves piles are built down in suit while the FreeCell piles are built down by alternate color. Groups of cards may be moved from one tableau pile to another, if they form a legal sequence in their current pile.  For example, a sequence down by alternate color may be moved from the FreeCell piles to the Forty Thieves piles, since that is the legal sequence for the FreeCell piles.  Also, any group of cards may be moved from the Forty Thieves piles to the FreeCell piles (assuming the head card of the group can be moved there).   These kinds of groups transfers are called "shifts".  Shifts of groups down by alternate color are allowed from FreeCell piles to Forty  Thieves piles, while shifts of groups down in suit are allowed from Forty Thieves piles to FreeCell piles.  Once a shift has been made from Forty Thieves piles to FreeCell piles, the cards in the groups cannot again be moved as a group unless they are of sequence down by alternate color.

 

 

Tips

Try to keep as many cells empty as possible.

 

History

Shaula is a variation of the game Antares was invented by Thomas Warfield.  It is named after the 2nd brightest star in the constellation Scorpius.

 

Similar Games

Antares

FreeCell

Demons and Thieves