2 Decks. Medium (22%). Mostly Luck.
Object
To move all the cards to the .
Layout
• | 8 piles (top) - build the piles on the left from Ace to King, build the piles on the right from King to Ace. Each group of 4 piles should have a pile of each suit. An Ace or a King of each suit is dealt here at the start of the game. |
• | 6 piles (face up in the middle) - top card is available for play on the or . Spaces are filled by a group of 4 cards from the . No building. At the start of the game 4 cards are dealt face up to each pile. |
• | 8 piles (left and right sides) - each pile can contain 1 card, available for play on the . At the start of the game 1 card is dealt face up to each pile. |
• | (top, face down) - clicking deals 4 cards to each pile. There are 2 . (During a all the cards in the are collected and all the cards are redealt to the . |
Options
AutoPlay
Notes
When the piles of the same suit meet, is its allowable (and encouraged) to move cards from one to the other.
Tips
Try to keep at least one open. Don't put cards on the that will stay there for a long time.
History
Tournament is an excellent game of strategy invented from the games La Nivernaise and Marechal Saxe by Albert Morehead and Geoffrey Mott-Smith.
Similar Games
La Nivernaise
Kingsdown Eights
Cicely
Saxony
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