Twenty Piles

Twenty Piles

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2 Decks.  Easy (90%).  Skill.

 

Object

To move all the cards to the foundations.

 

Layout

8 foundation piles (left) - build up in suit from Ace to King.

 

4 cells (right) - storage locations for cards.  Only 1 card allowed in each cell.  The card is available for play on the foundations or tableau.  At the start of the game one card is dealt to each cell.

 

20 tableau piles (between foundations and cells) - The piles are built down by alternate color.  The top card is available for play on the foundations, cells, or another tableau pile.  Move groups of cards if they are in sequence down by alternate color and if there are enough free cells that the cards could be moved individually.  Fill spaces with Kings or legal groups of cards headed by a King)  At the start of the game 5 cards are dealt to each pile.

 

Options

AutoPlay

 

Notes

Note that groups of cards in the tableau can only be moved as a group if there are a sufficient number of empty cells available to store the cards individually.  The ability to move cards as a group is only a shortcut to moving the group one card at a time.

 

Tips

Try to keep as many cells empty as possible.

 

History

Twenty Piles is a two-deck version of FreeCell.  It was invented by Thomas Warfield.

 

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