Aces Wild

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1 Deck.  Medium (90%).  Mostly Skill.



To move all the cards to the foundations.



4 foundation piles (top right) - build up in suit from Twos to King, then Aces.


7 tableau piles (below foundations) - build down by alternate color, or play an Ace on any card or any card on an Ace.  Move groups of cards if they are in sequence down by alternate color (except no group containing an Ace may be moved).  Fill spaces with Kings or a group of cards headed by a King. At the start of the game 1 card is dealt to the first pile, 2 cards to the 2nd, and so on.  The top card is face up.


stock (top left, face down) - turn over 3 cards at a time to the waste by clicking during the first deal, 2 cards at a time during the 2nd deal, and 1 card at a time during the last deal.  Two redeals.


waste (next to stock) - top card available for play on the foundations or tableau.






In the tableau, you can play any card on an Ace or play an Ace on any card, effectively making Aces as wild cards.  However, the flip side is that you may not move any group of cards containing an Ace.



Aces Wild is a variation of Gold Rush invented by Thomas Warfield.


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