1 Deck. Hard (15%). Skill.
Object
To move all the cards to the .
Layout
• | 4 piles (top right) - build from Ace to King. |
• | 4 (top left) - storage locations for cards. Only 1 card allowed in each . The card is available for play on the or . At the start of the game 1 card is dealt face up to each . |
• | 8 piles (below and ) - build . The top card is available for play on the , , or another pile. Move groups of cards if they are in sequence and if there are enough free that the cards could be moved individually. Fill spaces with any available card. At the start of the game 6 cards are dealt face up to each pile. |
Options
AutoPlay
Notes
• | Note that groups of cards in the can only be moved as a group if there are a sufficient number of empty available to store the cards individually. The ability to move cards as a group is only a shortcut to moving the group one card at a time. |
• | BakerCell is identical to FreeCell except that the is built rather than and cards are dealt to the at the start of the game. This makes BakerCell more challenging. |
• | The game number deals #1 to #1000000 are compatible with the games in the standard Windows FreeCell. For more information about FreeCell type games, see http://www.freecell.org. |
Tips
• | Try to keep as many empty as possible. |
History
BakerCell is a more difficult variation of Baker's Game.
Similar Games
Baker's Game
FreeCell
ForeCell
Sea Towers
Eight Off
|