Scottish Canister

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1 Deck.  Easy (80%).  Mostly Skill.



To move all the cards to the foundations.



4 foundation piles (top right) - build up in suit from Ace to King.


2 cells (top left) - storage locations for cards.  Only 1 card allowed in each cell.


8 tableau piles (below foundations and cells) - build down by alternate color.  Move groups of cards if they are in sequence down by alternate color.  Spaces can be filled by any card or legal group of cards.   At the start of the game 7 cards are dealt face up to the leftmost 4 piles, 6 cards are dealt face up to the remaining piles.






Groups of cards in the tableau in sequence down by alternate color can be moved as a group regardless of the number of empty cells.  This is different from most FreeCell type games and makes the game easier than Two Cells.


The game number deals #1 to #1000000 are compatible with the games in the standard Windows FreeCell.  For more information about FreeCell type games, see





Scottish Canister is Two Cells with unlimited group moving.


Similar Games

Two Cells

American Canister

British Canister


Three Cells