Seven and Ten

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1 Deck.  Medium (10%).   Skill.

 

Object

To move all the cards to the foundations.

 

Layout

4 foundation piles (top) - build up in suit from Ace to King.

 

10 tableau piles (below foundations) -  build down by alternate color.  Move groups of cards if they are in sequence down by alternate color and there are enough empty tableau piles that the cards could be moved individually.  Spaces are filled by any card.  At the start of the game 7 cards are dealt to the first 7 piles, then one card to the final 3 piles.

 

Options

AutoPlay

 

History

Seven and Ten is a variation of Good Measure with FreeCell characteristics.

 

Similar Games

Good Measure

FreeCell