Harp is a two deck Klondike type game.
There are eight foundation piles. These piles are to be built up in suit from Ace to King. The game is won when all of the cards are moved here.
There are nine tableau piles. At the start of the game 1 card is dealt to the first pile, 2 to the 2nd, and so on. The top card is face up. The piles are built down by alternate color. Only one card at a time may be moved, except groups of cards down by alternate color may be moved as a unit into an empty space. Spaces are filled by a King or a group of cards headed with a King (the only way a group of cards may be moved).
The remaining cards for a stock. This is turned over one card at a time to a waste pile by clicking. The top card of the waste pile is available for play on the foundations or tableau. There are three redeals.
An average player wins Harp about 45% of the time.
Warning! - Pretty Good Solitaire may be addictive. We are not responsible for lost productivity, neglected spouses, children, or pets. We are not responsible for lost sleep because you stay up to play "just one more game".
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