Warning! - Pretty Good Solitaire may be addictive. We are not responsible for lost productivity, neglected spouses, children, or pets. We are not responsible for lost sleep because you stay up to play "just one more game".
Double FreeCell is a two deck version of the classic game FreeCell.
There are ten tableau piles and six cells, but only four foundation piles. The four foundation piles are to be built from Ace to King in suit, then wrapping with Ace on the King and then up to King again in suit until each pile contains 26 cards. The game is won when all cards are moved here. At the start of the game an Ace of each suit is dealt to the piles.
At the start of the game ten cards are dealt face up to each of the ten tableau piles. From here, everything is just like FreeCell. In the tableau the cards are built down by alternate color. Each of the six cells is a storage location for one card. Groups of cards in the tableau may be moved as a unit if the group is in descending sequence down by alternate color and if there are enough empty cells so that the cards could be moved individually.
Spaces in the tableau can be filled only by Kings, unless you turn off KingOnly in the Options menu, in which case any card may fill a space.
An average player can win Double FreeCell about 90% of the time, but good players can win nearly every time. I invented Double FreeCell 20 years ago in 1996 and it has become one of the more popular games in the FreeCell group.
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