At the start of Three Shuffles and a Draw, the single deck of cards is dealt out in 17 packets (or fans) of 3 cards each (except for the last fan, which will have only 1 card). These fans constitute the tableau. The top card of each fan is available and all the cards are face up so that they can be seen.
As aces become available, they are moved to the 4 foundation piles, which are built up in suit from the aces to kings. The game is won when all the cards are moved here.
Within the tableau, cards are built in descending sequence by suit. No card may be played to an empty fan. You must be very careful not to block yourself when moving cards about the fans. It is very easy to block play by moving a card onto a fan where a lower card of the same suit is already buried.
When all available moves have been played, all the cards in the fans are taken up, shuffled, and then redealt again in fans of 3 cards. There are two such shuffles allowed, resulting in 3 deals in all.
After the second redeal, one buried card in one fan can be moved to the top of its fan. This allows you to move a buried card (perhaps one blocked by a King) to the top of its pile so it could be played to the foundations.
An average player can win Three Shuffles and a Draw about 60% of the time, but there is wide latitude for skill, and actual scores can be much better (or worse) than this.
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